This is the much anticipated continuation of the Call of Cthulhu
chronicle created by Jim Comer for Viet Nam. If you missed
the earlier Tickets, you can read them first by going to the
Tickets Intro Page.
Tickets for a Prayer Wheel
Chapter Five--Fourth ticket
Research
We hardly think of Vietnam as a place to go
to study. But the land has its own long tradition of scholarship
and poetry, and the French added to this all their own learning.
The Investigators will eventually come to the point at which they wish
to read up on things, and here are the notes on how to run this.
Note that this ticket, although listed in order, may be arrived at and
returned to at any point. Whenever the players have opportunity for
research, they are essentially in this ticket.
Research.
Research may be conducted at any time. The answers to likely
questions are mostly above. Remember that the players are at war.
Idle hours in the base library usually end the loafer washing dishes.
The answers below are by topic. Judge the amount of data released
to the players by the degree of success on the roll and the reliability
of the source.
The Cao Dai
Refer to the section devoted to this faith.
Give the players a little information at first, and more as the research
progresses.
Charleston, South Carolina
A charming place. Terence Alexander
Baldwin, 1926-1944, is buried in Saint Johns Church yard, in the
family plot dating to the eighteenth century. His death is not discussed.
The November 2,1944 Charleston Ledger-Star records it as an accident, nature
unspecified. His parents are dead. His sister, Marjorie Marilyn
Baldwin Marion, married well and is now a society matron. She knows
about her brother's friendship with Jake; he visits her on occasion.
She recalls that the last visit was July 5, 1968.
The Ledger-Star records an unusual crime on that
date. A grave in the Baldwin family plot was dug up by night, the
coffin opened, the remains removed. The police were called but found
only booted footprints, and have closed the case since. Of course,
Schwärmer took the body to cook it down to its salts, for the grisly
resurrection in chapter 10.
Richmond, Chatham, Hargrave
Hargrave Military Academy was founded in 1909
in the town of Chatham, Virginia. According to school records a Terence
Alexander Baldwin matriculated there in 1938 and graduated 1944.
A Jacob Francis Schwärmer entered a year later and graduated the same
year with honors. An old teacher, Mrs. Otelia Watts, recalls
them. They were wild, brilliant, inseparable. The Clarion,
the Hargrave yearbook, records their scholastic and academic success; they
were nicknamed the 'Bedlam Boys'. Mrs. Watts tells anyone who asks
a lot of things. (Mrs. Watts tells anyone who asks a lot of stories
about the two. )
The News-Leader records a crime in Richmond
that somehow rings a bell. On May 14, 1944, a woman not referred
to by name or profession reported that two young men in military fatigues
approached her with indecent intent. They took her to a house where
they outraged her violently and repeatedly, each encouraging the other.
She thought them off-duty GIs, but no men answering her detailed description
were stationed nearby.
The crime was unsolved, because Schwärmer
doesn't like hassles. Alec wanted a woman; Jake liked to watch.
James König was born in Richmond, Virginia on February 14, 1945.
Only Schwärmer knows the truth. His use for König is explained
in Chapter 10.
The Corpse Mutilation
Research will reveal no historical reason for the
mutilations in Vietnam, despite the widespread practice of cremation.
Tibetans are known, however, to practice excarnation (the removal of flesh
prior to disposal of the body) and there is some suggestion that Tibetan
and Himalayan forces may be operating under the control of the Red Chinese
in the area described. The idea that they did it is a red herring, but
the Mythos sea holds stranger fish.
Ho Chi Minh
Ho died in 1969, ending an era of Vietnamese
history. The grim determination to finish what he had begun won the
war. In the months after his death, the US thought that with him
gone, the North Vietnamese would give up the fight.
The Mountain in Laos
Spies have managed to get close
enough to realize that the base holds something important. It is
off the Ho Chi Minh Trail, and not a center in the drug trade. In
actuality, this place is the climactic center of the adventure, the cult
center where the fungi, assuming the human shapes of powerful guerrilla
leaders, meet with Party officials to direct the ongoing war, which
is a front for their own plots. Ho Chi Minh sought them in order
to avoid his own death. He knew well what they taught others long
before.
The wizard Joseph Curwen, of New England, learned
evil magic enabling him to send his spirit beyond death into Yog-Sothoth,
the Gate and the Key, where it would exist until a descendant revived
him through a complex magical process involving the essential salts of
his body. When Curwen died in the seventeenth century, his body was
buried in an unmarked grave, but his descendant James Julius Page, called
"Charles Dexter Ward" in a story by H. P. Lovecraft, managed to find it,
reduce it to its essential salts, and conduct the magic ritual. Page
returned Curwen to life, but Curwen, the wiser and wickeder, took the place
of the callow boy who had been foolish enough to call him back from death.
His masterful plot to unearth the corpses of the world's great men and
through their returned shades rule the human species was thwarted by a
clever New England doctor.
Space Travel, the Moon
American astronauts landed on Earth's Moon
for the first time in July 1969. This activity included the confirmation
that the Moon's surface held no air, water, or life. While on the
Moon, Armstrong and Aldrin did not sleep or dream, and spent less than
a day.
Mutilation of Animals
Mutilation similar to that described above
seems to happen rather frequently in North America, near the Rocky and
Appalachian mountain ranges. It was discussed by many authors who
dealt with the paranormal or supernatural, especially Charles Fort.
The removal of muscle tissue is nowhere recorded, and in North America,
the victims are usually cattle. More sane authorities agree that
the mutilations are the result of buzzard and blowfly action.
Geography, Rivers.
The rivers of Vietnam and China, the Mekong,
Red, Yellow, and Brown, flow from the Himalayas. Together with the
Indus and Brahmaputra-Ganges systems of India, they provide water for fifty-four
percent of the human species. Those wise to the Mythos will notice
that India and China are centers of the cult of the Great Old Ones.
These nations are seldom visited by American investigators owing to language
difficulties, but cult practices continue to this day in India, and China
veils herself in Marxist orthodoxy. Those who myopically see New
England as the center of paranormal activity may read Lovecraft, who spoke
of a world center of the Cthulhu Cult in the mountains of China.
This can be an allusion to no other place than that occupied by the Chinese
so long, the center of occult and mystical practice, the source of the
long Asian rivers, none other than Tibet.
The Green Berets
British Rangers adopted the beret as their
symbol during World War Two. At the foundation of the US Army Special
Forces, the beret became their symbol as well. The Green Berets practice
special warfare in Vietnam. They sabotage enemy installations, kill
enemy leaders, run spy rings, infiltrate, and train native soldiers to
do these things.
Schwärmer
The captain of the Special Forces team attached
to HI25 is one of the most decorated men in the US Army. A Stars
and Stripes article will reveal the basic facts of his life(his Belgian
parentage, his graduation from the Citadel, his early commission and rapid
promotion) but is mostly a record of his awards and decorations.
He has almost everything that you don't have to die to get, including
a Congressional Medal of Honor if the Keeper feels like it. He is
the kind of hero that makes young men excited and old men nervous.
Any further look into his life will mean that the Keeper has to go into
the section on his life and choose what to say.
Nurse Davidson
As one of the few American women left in Vietnam, she
naturally attracts some attention. She has no Mythos knowledge, but
does have an odd story about the Captain. When he first achieved
his rank, and formed his own Special Forces team, she still had her little
boy, Scottie, with her. He was blond, blue-eyed, and handsome at
age two. The Captain would often stop by her base housing or the
play yard and play with the little boy, who liked him very much.
One day she had to work late at the hospital, and the Captain offered to
take the tike for a while. She agreed; after all, he was a hero,
and her son loved him. Schwärmer went off and rounded up the
men in his command. A friend told her what he saw. The men
formed a circle and sat the baby in the middle, then joined hands.
They chanted a long verse in a language that the watcher, an orderly, did
not know. It sounded like German. The child laughed at the
new game that he was playing. The men then went off to a bar and
got drunk, while the Captain returned the sleeping toddler to his mother.
She had no idea what had happened and has never confronted the Captain,
as her baby was unharmed.
ETHNICITY IN TICKETS
The present character-generation system for Call of Cthulhu is, laudably
enough, ethnicity-neutral. Lovecraft's stories, while they involve
a variety of people from all over the world, usually center on white Anglo-Saxon
Protestant males from New England. Lovecraft himself was one, and
took much pride(perhaps too much) in his heritage. For purposes of
the usual Cthulhu 20s game, the assumption that all Investigators are white
Anglo-Saxons is perfectly tenable-and perfectly in keeping with the spirit
of Lovecraft. This idea breaks down in the heat of Tickets for a
Prayer Wheel.
The Anglo-Saxon Protestants of the old Mythos stories avoided Vietnam
as much as possible, and the American army was, as is now well known, a
mad hodgepodge of regional and ethnic rivalries. Blacks, Hispanics,
Asians, Native Americans, and other minority groups all took part in the
war and may appear as characters in the game.
The Chinese found Vietnam dominated by
the Viets, the people of the sacred phoenix. The Viets migrated from
south China into the Red River delta about 200 BC. They practiced
wet rice culture in paddies and were Mahayana Buddhists. They drove
before them the Champa, a darker people . Pockets of Champa
remain along the coast. Khmer, or Cambodians, live further south.
Many are Muslims.
The city of Saigon
is also the home of about one million ethnic Chinese. These are mostly
Cantonese and keep the old ways. Saigon Chinatown, or Cholon, is
the location of Green Flower Street, where some of the first ticket takes
place. The Chinese suffer much from Vietnamese prejudice, as the
Vietnamese think that they own all the money and businesses in the cities.
The montagnard people are remote hill
communities, in villages or chiefdoms, and make their living by slash-and
burn agriculture, with a variety of religions. They can be divided
linguistically into the northern groups who speak Mon-Khmer tongues, and
Malayo-Polynesian language speakers in the south. Allegiances shifted
often, and only a few groups were consistently loyal to one side in the
war. All the tribes hate the Viets.
North Vietnam has such montagnards, and
also tribes speaking Thai-based languages. These minority groups
practice wet-rice cultivation as the Viets do, and are similar to the Zhuong
of Yunnan. The North Vietnamese government afforded them a measure
of autonomy, or pretended to do so.
Across the border in Laos, opium cultivation
was rampant, and encouraged by the US-backed chieftains. The governments
of Laos were powerless to affect the opium trade. Laos served as
a route for the VC to enter South Vietnam while technically immune from
American attack on its neutral territory. American covert operations,
however, continued throughout the war. A rather unusual one forms
the climax of Tickets, in which the players attempt to find and kill the
mad Captain Schwärmer.
THE GREEN BERET BUNKER
The Special Forces team occupies a bunker
of its own down the hill from the main troop barracks at Firebase HI25.
The investigators will quickly become aware of the location and nature
of this building, but the team will never invite them inside. The
investigators may eventually try to get there anyway.
The bunker is perhaps thirty feet long, dug
into the side of the hill. The door is bamboo and boobytrapped.
It's open when the team is at home and Frank sleeps inside the entry.
When they are gone, it's closed, and any attempt to open it must begin
with a stealthy shove on the left side of the door frame to disarm the
trap. If this isn't done, then the crossbow hidden in the frame fires
a poisoned bolt. The bolt does 1D4 damage, plus one point every ten
minutes until the victim is treated or dies.
The entry holds muddy boots and sandals, ponchos,
a low table for reading in the daylight from the door, the tall brass kettle
that Frank uses for cooking on an outdoor fire. There are two doors.
The left leads to a bunkroom for the team. Eleven beds stretch the
length of the room, though seldom are all occupied at once. Footlockers
sit at their feet. There is also a bench and a long table stained
with body fluids, leather manacles attached at the corners. Implements
of torture and sexual deviance line the walls. There are dozens of
lamps and candles everywhere. The men's uniforms and weapons hang
here.
The right door leads to the storage room.
This has every kind of weapon used in the war and then some, including
an eight-foot spear, bolt action rifles, and montagnard crossbows and blowpipes.
There are costumes for all walks of life, including European, Vietnamese,
and Australian uniforms for the team, black pajamas, mandarin robes, and
women's clothes that might fit the houseboy(they do, if anyone gets a chance).
There is a locked chest that Müller has the key to, holding ten thousand
dollars, a million piasters, ten thousand dollars in gold, ten kg
of opium, the same of heroin, ten grams of hammer, twenty of the dreamlands
drug, and three sets of fake passports for the team-German, Australian,
Canadian.
Beyond is the captain's bedroom. There
is a bed of bamboo, wide enough for one soldier or two good friends.
There is a small bookcase that locks and serves to carry the books, a desk
and a footlocker. The books include many racist and occult
classics. The locker is locked and has a STR of 10. It holds
spare clothes, a knife, an untouched bottle of cologne twenty-five years
old. The battered leather picture frame is at the bottom. Behind
the left-hand picture are two yellow newspaper clippings, cited above under
research. Behind the right is a two-inch lock of fine straight sandy
hair. The left picture is two boys in the full uniform of a Southeastern
military school. The taller is the younger Schwärmer, the other
a delicate-featured youth with light sandy hair. The right-hand picture
shows the same two arms round shoulders at poolside, with an old Tidewater
townhouse behind them. On the back is written in a clear copperplate
hand, "Me & Alec 1943".
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