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If you need to get in touch with me write to me at
or 
A
Bio Sketch of Conrad Hubbard
(Or maybe you want to know more about the
guy you are emailing?)
Well, I guess we can start simple. I was born
in 1969, a moon child just days before man reached the moon. After
that, I spent almost a dozen years living in the countryside of
Virginia, in Nelson County, without some of those things I take
for granted now - like running water or a toilet. Just before I
turned 12, I moved to the city of Richmond (Virginia), and I have
been an urbanite ever since. I like cities, their energy and their
convenience, though I do occasionally miss the peace of the country.
While it is hardly possible, I imagine a miraculous blend of the
two would best fit my temperament.
Life
has been a strange path. Once I was valedictorian of my high school,
but I let it go to waste by not finishing college. I have won two
Richmond Area Reading Council poetry contests and gone to China
with the Friendship
Force. I have lived too many places and held too many jobs.
I believe that people should only have two children at most (replacing
themselves and their mate but not increasing the overall world population),
and should adopt the forsaken children of the world who need help
if they claim to feel irresistible parental instincts beyond that.
I have been married twice. My first wife, of 3 years, suffered a
miscarriage and left me a month after that. Eventually, I married
for a second time and my second wife's two kids came as part of
the package. Unfortunately, my second wife was apparently not really
ready to settle down yet, so she has seemingly moved on to other
pastures or something (I don't precisely know as she doesn't tell
me these things). As I said, a strange path.
My
major hobbies have always been reading, writing and roleplaying
games. In 1997, my dream of having my name appear in print in a
game book happened when my group's work as play testers for White
Wolf's Aeon Trinity game was finally credited in a book. After playtesting,
I wrote some pieces of the material for a few of their publications:
Hidden
Agendas, Trinity
Technology Manual, Trinity Battleground and the Mokole
book for Werewolf: The Apocalypse. Ultimately, I moved to Atlanta
to work directly for White
Wolf Publishing (in 1999) with the vast majority
of my "day job" spent working on the company web site.
Since then, I have added to my writing
credits.
The
Trinity
Battleground Players Guide material that I wrote before moving
to Atlanta ended up being released as a free, unedited text-only
download.
The Stoicism rote in Dead
Magic is mine, thanks to an idea sparked by my brother back
in 1993. I got to do a Vampire Redemption story that was unfortunately
cut from the game, though I managed to recycle much of it into use
for the World of Darkness New
Bremen setting. Before it closed with
the Time
of Judgment, the New Bremen setting grew far beyond me due to
the contributions of dozens of Storytellers and hundreds of players.
The 3rd Edition D&D Scarred Lands Fangsfall setting is another creation
of mine which has grown to include over a dozen Dungeon Masters
and scores of players. Then there was the second video game script
I wrote, which also didn't see publication. The Rookhausen setting
I originally created got mention in a single sentence and shown
on a single map in the Ravenloft
Gazetteer II, though I have also translated it into an online
game setting at the Rookhausen
chat which has also grown far beyond just me.
No,
wait, there really are some more writing credits. In addition to the aforementioned
publications, the following books contain
material I have written:
Sorcerer:
Revised Edition
Mummy:
The Resurrection
Relics
& Rituals
Creature
Collection 2: Dark Menagerie
The
Wise and the Wicked
The
Divine and the Defeated(available in print and ebook form)
Scarred
Lands Campaign Setting: Ghelspad
Mage
Storytellers Handbook
Mummy
Players Guide
Laws
of the Resurrection
Secrets
and Societies
Scarred
Lands Campaign Setting: Termana
Creatures
of the Wyld
Part of the Cut
Material from Creatures of the Wyld (FREE download) is mine
too.
The
Tomb of 5 Corners (FREE download at White Wolf's website)
The
Fallen Tower: Las Vegas
Vampire
Players Guide
The
Red Sign
Ascension
Strange
Lands: Lost Tribes of the Scarred Lands
Exalted
Second Edition(available in print and ebook form)
Second
Sight(available in print and ebook form)
Promethean:
The Created(available in print and ebook form)
Manual
of Exalted Power: Dragon-Blooded (just the Limit Break section)
Manual
of Exalted Power: Lunars(available in print and ebook form)
Books
of Sorcery Vol.3: Oadenol's Codex(available in print and ebook
form)
Compass
of Terrestrial Directions Vol. 2: The West(available in print
and ebook form)
Manual
of Exalted Power: Sidereals(available in print and ebook form)
Books
of Sorcery Vol.4: Rolls of Glorious Divinity 1 (Spirits &
Elementals)
Books of Sorcery Vol.5: Rolls of Glorious Divinity 2 (Demons &
Ghosts) [Not yet released as of June 2008]
I
also worked on Dreams
of the First Age, but I dropped off the project. Many of my
ideas—ranging from Operation Wyldhand to Queen Merela to farm
co-ops with magitech connections to the propaganda of the ruling
class—ended up in print as part of the project, but somehow
I didn't get listed in the credits. Not the first time this has
happened, and it wouldn't surprise me if it were not the last. Don't
get me wrong, the credited authors did 99% of the work on that project.
I just wish I had been left in the credits in some capacity.
I
am also credited with some Concept & Design work (and sometimes
playtesting) on the
World of Darkness, Vampire:
The Requiem, Werewolf:
The Forsaken, Mage:
The Awakening, Promethean:
The Created, Changeling:
The Lost, and Scion.
I
have worked on and am working on more pieces for other projects,
but their current status is either confidential or uncertain at
this point. I continue to do freelance writing and web design projects,
mostly for White Wolf Publishing and Sword
& Sorcery Studios. The rest of my
time is consumed with pursuing my other dreams.
Nowadays,
I am working in a new department at White Wolf Publishing (now a
division of CCP
North America). I moved over officially around the beginning
of December 2007, although I was phasing some of my previous duties
to other people before then. Rumors are that we are creating a World
of Darkness MMO :)
Copyright
© Conrad
Hubbard Return to Home Page
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