The Master's Stratagem
Part 7 & 8
unofficial Highlander material
by Steve Crow
steve_crow@ncs.com
Editor's Note: The Master's Stratagem is a sort of
roleplaying story line method of introducing advice and strategy
for the Highlander Collectible Card Game. The first five parts
of this had already been published By Gamer's Magazine before it
folded. Then it was to be published at Sphere Online, an organization
to which Foray once belonged, but Sphere Online went under as
well. If you have already read the first five parts of this
and enjoyed them, well continue onward. If, however, you are
new to this writer's work, then You might want to read
Parts One through Five and Part
6 before continuing.
Watcher/Hunter - Part 7
EVENT - Hunter: Target takes 1 damage unless he discards
a dodge card.
---------------------------------------------------------
"Well, this has been a lovely dinner, Mr. St. Cloud . . ."
"Please, call me Xavier, Ms. McFarland." The Immortal
gave his most charming smile. "No need for formality. I
merely wish I could be of more assistance."
The blonde across the table from him smiled gratefully.
"Oh, you've been a great deal of help, Mister . . .
Xavier. Although I had hoped you might tell me more about
Mr. Floret."
Xavier chuckled. "I'm afraid I've never heard of him. No
doubt any resemblance between that gentleman and myself is
purely coincidental."
In fact, St. Cloud used the 'Gerard Floret' alias on
occasion, most recently in Paris during his attempts to
kill Tessa Noel. This reporter, Randi McFarland, was
good, good enough to find someone who had actually seen
Xavier-as-Floret.
Xavier looked about the London restaurant. It was late,
and the place was nearly deserted.
"Perhaps you would care to join me for a nightcap, Ms.
McFarland? I've kept you far too late, regaling you with
my tales of travel, and no doubt you're bored . . ."
"Oh, not at all!"
"Good. Then if you'll excuse me while I clean up, I will
return momentarily."
Xavier rose, bowing, then entered the mens' restroom. All
things considered, the evening had gone well. McFarland
had learned nothing useful from him. Meanwhile, he had
gained several useful pieces of information. For
instance, her involvement with MacLeod in Seacouver might
provide him with a chance to surprise the Highlander.
No matter where he was, St. Cloud always kept a careful
watch about him. Even so, the man lunging out of the
bathroom stall caught him by surprise.
Spinning, Xavier managed to parry the man's knife thrust
with his hook. The weapon went clattering, while a well-
placed blow to the man's larynx shattered bone and
cartilage.
There has been no sense, no warning. His opponent was
mortal, and was quietly choking to death. A common
mugging? Xavier didn't think so. Not in an expensive,
albeit otherwise-empty restaurant.
The next two men chose that moment to charge in through
the door. The ambush was carefully planned: the men were
dressed in kitchen whites, and clearly no random thieves.
One was armed with a cleaver, the other with a fire ax.
There was no time to draw his sword. Xavier ducked the
neck-high swing of the ax man, then charged the other.
His head connected solidly with the man's gut before the
cleaver could descend. Despite his wiry frame, St. Cloud
was anything but weak. His charge threw the man back into
the wall behind the door. His attacker slid to the floor,
unconscious.
That left the man with the ax. Xavier spun to face his
opponent, then moved backwards as the blade just missed
his stomach.
The attacker pressed his advantage, giving the Moroccan no
chance to draw his sword. Having lost the element of
surprise, the man swung at St. Cloud's extremities,
apparently hoping to incapacitate the Immortal long enough
to take his head at leisure.
_Enough,_ Xavier thought. He backed away from the next
swing, then stepped forward. His attacker was off-balance
for one second, and that was enough. St. Cloud thrust
forward with his hook, taking the man in the stomach. The
Immortal moved his shoulder muscles, and through the
prosthetic he felt flesh and muscle tear.
The ax clattered to the floor as Xavier brought his right
hand into the man's left temple with a hammer-hand strike.
By the time his assailant dropped to the floor, Xavier was
already out the restroom door. He had set too many traps
not to recognize one closing on him. Grayson, perhaps?
Or Luther?
St. Cloud quickly evaluated the situation. Perhaps he had
been wrong about McFarland. She may have been bait in the
trap, in which case she might be waiting for him with a
gun. Better to take the back way out. Xavier had been to
the restaurant before, memorizing its exits out of long
habit.
Turning right, St. Cloud took a corner and came to a fire
door. He was through it and into the alleyway beyond,
ready for anything.
There was no one ready to stab or slash at him. That
momentary lull was enough for Xavier to relax his guard.
In truth, however, there was nothing he could do as a shot
rang out and fire burned in his chest. He felt darkness
closing in as he collapsed to the ground.
---------------------------------------------------------
This particular Watcher/Hunter card is still a relatively
annoying card from the Series Edition.
It forces your opponent to choose between two equally
distasteful options. Her first choice is to discard a
dodge. Unfortunately, this may leave her without the
ability to avoid a two point (or greater!) attack later in
the duel.
Your opponent's other choice is to take the point of
damage. This leaves you with an extra dodge card, but an
immediate one point Ability loss.
Watcher/Hunter can be quite effective in decks which force
an opponent to dodge. These types of decks, primarily
Slan, Connor, and Duncan decks, typically use Power Blow
and/or Head Shot.
You can also use Watcher/Hunter with decks that use
modified attacks that your opponent is best off dodging
against. Such decks have Hidden attacks, unblockable
attacks, or other unpleasant situations. Cards in these
types of decks include Combination, Extra Shot, Hook,
Jump, Duck, Shooting Blade, Pistol, Dirty Trick, and
Master's Attack. Many Persona/deck combinations can
potentially use two or more of these cards.
An opponent can use the Police/Counter Damage card against
the Watcher/Hunter damage. In this manner, they can
choose not to discard a dodge, then negate the point of
damage.
Greenfield is also a counter to this card. Be prepared to
use Situation removal cards if you use Watcher/Hunter.
Watcher/Hunter does count against the restriction of six
total Watcher cards. So for each Watcher/Hunter you
include, you have one less "slot" available for other
useful cards like Watcher/Treatment, Watcher/Sniper, or
Watcher/Counter.
Watcher/Hunter can be used with Stumble, from Movie
Edition. The cards are identical in effect, and can give
you three extra attempts.
The impact of Watcher/Hunter on various Personas varies.
Dodge-type cards available to Immortals range from 6 (for
Slan, Kern, Kurgan, and Kalas) to 30 (for Amanda). Eight
to ten is a good average. Kern could be in trouble since
he lacks Dodge. Amanda, on the other hand, will probably
not have much problem. You should keep this in mind when
deciding whether to use Watcher/Hunter.
Watcher/Hunter is almost useless against Nefertiri. As
long as she has one dodge, she can choose to discard it
and then immediately recover it.
In short, Watcher/Hunter is a card that can be added to a
wide variety of decks. If you're not using it already and
find it hard to pin down a dodging opponent, this could be
a card to use. It's not as reliable as absolute anti-
dodge cards, but in combination with them it can prove a
useful deterrent.
(This story is another in the continuing saga of Xavier
St. Cloud's activities between the events of "For Tomorrow
We Die" and "Unholy Alliance Pt. 1")
James Horton Part 8
SITUATION: Discard immediately when Darius is played to
counter the card played in conjunction with Darius. Or,
you may discard James Horton to remove any pre-game Darius
from the game.
---------------------------------------------------------
Some say the world will end not with a bang, but with a
whimper.
With Xavier, his world always began with a bang _and_ a
whimper. A bang as the sound of his own heart starting
back up echoed through his head. A whimper as he drew the
first new breath of air into his lungs.
This time, however, the pain of his last death was not
gone. There was an enormous burning sensation in his
chest, an agony which Xavier recognized as the pain of a
near-fatal yet healing wound. He had never before felt
such pain immediately upon rebirth.
St. Cloud opened his eyes to see a man kneeling over him.
The man held a knife in his hand, and was slowly twisting
the blade. Xavier's body had brought him back from death,
but the damage was not quite enough to kill him once more.
Now, he hovered on the edge of consciousness as his body
tried to heal the near-lethal wound that was constantly
being inflicted.
The man smiled grimly. He was so bland as to be
featureless. He was clean-shaven, with brown hair and
bland features. The man wore a suit and trenchcoat, and
looked like any one of a hundred mortals that Xavier
passed on the street every day.
His only distinctive feature were his eyes. They burned
with an inner purpose that Xavier had seen in few men,
mortal or Immortal.
"I'm glad you're awake, Mr. St. Cloud," he whispered with
just a trace of an English accent. "I wouldn't want you
to miss this."
The man nodded toward a fire ax laying at his knees.
Xavier had no doubt that this was the man who had planned
the assault upon him in the restaurant. His agents had
driven him out into this London alleyway, where this man
had waited to put a bullet in him.
The man frowned. "I've killed a dozen of your kind.
Abominations upon the face of the earth. My fellow
Watchers don't realize the danger you pose. They are
content to observe and record."
Xavier's attacker leaned forward, and the Immortal
recognized the gleam of fanaticism. He had seen such
fanaticism hundreds of times down through the centuries,
all the way back to when he had fought with Saladin during
the Crusades.
"Watchers . . .?" St. Cloud gasped out weakly.
The man chuckled. "Ah, I forget myself. We are quite the
little secret society. My name is James Horton and I am .
. . _was_ a Watcher. Until they betrayed me. My own
brother-in-law turned against me, banished me from the
organization. He doesn't realize the menace you are.
Only a few men, whom I have carefully chosen, know you for
what you truly are."
Horton twisted the knife again, and a fresh bolt of pain
shot through Xavier's gut. The ex-Watcher chuckled at the
grimace of pain on his victim's face.
"And you're the worst of the lot, St. Cloud. I know all
about you. The personification of the evil of all
Immortals. So I've decided to make an example of you.
First I'll kill you, the vilest of Immortals, and then
MacLeod, the one my brother-in-law considers the best."
As Horton reached for the ax, Xavier smiled despite his
agony. It was almost worth dying if MacLeod would be
killed in turn.
Horton noticed St. Cloud's grimace. "Something amuses you
. . .? Oh, that's right. You and MacLeod, you've been
enemies for centuries. Since that little affair in
Algiers, wasn't it?" He chuckled at the look of surprise
that briefly crossed Xavier's face. "Oh yes, as I said,
we've been Watching you. For centuries. I know all about
you . . ."
Horton paused, ax in hand. He seemed to be considering
something. Then, reaching some internal decision, he
reached forward and withdrew the knife from St. Cloud's
stomach.
Xavier tried to roll away as best he could, feeling the
flesh knit. Given time, he would heal. If this madman
gave him the time.
Horton made no move to stop him. He pulled a gun from a
pocket and trained it on the Immortal, but made no effort
to shoot.
Pulling himself up the wall of the alleyway, Xavier gasped
out, "So, what are you waiting for? Finish it."
"Not yet," Horton replied. "We have much to talk of, my
friend. A thought occurs. Perhaps we might make an
alliance. I have no reason to love MacLeod, and every
reason to hate him. I can almost sympathize with your
anger towards him, as much as I can sympathize with a
inhuman beast."
Xavier frowned at the insult, but had to admit to himself
that Horton had resources and hatred to match his own.
Perhaps they might be able to come to an arrangement at
that . . .
---------------------------------------------------------
There are few cards more feared than Darius. This Series
Edition card lets you use cards that you normally can not
play with.
Using this card, a generic Immortal can use the cards of
any other Persona. If they want to add a Stalk or a
Shooting Blade, they can do so.
Other Personas can add other Persona cards as well. Thus,
Slan can add a Seduce card from Amanda, and use it to make
one of his Power Blows unblockable and undodgeable.
For Richie, whose ability is that he can one card from
every other Persona, Darius is very useful. He can use
one of Amanda's Seduces automatically, and use three
Darius cards to gain three more.
To date there has been no card that counters the effects
of Darius. With the release of Watcher's Chronicles,
James Horton becomes the first. As a Situation, James
Horton's presence is obvious, meaning that an opponent
must deal with him before trying to play Darius.
There are ways to deal with James Horton. Focus, an Edge
card, lets your opponent ignore him for one turn - enough
time to play Darius and the card along with it. If you
put multiple James Horton cards into play, it makes it
harder for your opponent to use Focus on all of them.
James Horton can also be removed by the use of Specials.
However, if your opponent plays a Special to remove James
Horton then he has to wait one turn to play Darius. This
gives you enough time to play another James Horton.
James Horton also affects the pre-game Darius. A
promotional pre-game card, for each pre-game Darius you
have you may raise the restriction number on one card by a
maximum of one. Thus, you can use a pre-game Darius to
add a second Shooting Blade or Stalk, or a fifth Seduce.
You can discard James Horton to remove a pre-game Darius
from the game. This also removes the card that the Darius
card let your opponent add to his deck. Your opponent
must first look through his discard pile, then his
Endurance, his displayed cards, and finally his hand to
find the card to remove.
In conclusion, James Horton seriously cuts down on the
power of a powerful card. Darius cards are very popular,
so adding several James Horton cards to your deck is
probably a good idea. Even if your opponent doesn't use
Darius cards, you can always play James Horton.
(This story is another in the continuing saga of Xavier
St. Cloud's activities between the events of "For Tomorrow
We Die" and "Unholy Alliance Pt. 1")
All Foray material is ©
Conrad Hubbard.
The Master's Stratagem is written
by Steve Crow.
References to products created
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