Demarcation
It was while tracking a particularly elusive test subject from the homo
hemophagia horribilis subspecies that I discovered their possession of
the strange ability to project a signal that selectively suppresses the
proper processing of optical nerve impulses. This fascinating emanation
essentially allowed the subject the ability to appear as various personas
or to not appear at all.
This fact was discovered by myself and my associates upon cornering
the subject whom we had tracked via an etheric homing nanite injected into
the subject by dart gun previously. Before our very eyes she seemed to
vanished. Indeed, young Garris seemed confused and we had to explain to
him what we were all doing in a Parisian alley so late at night. Le Professeur
took a few moments to adjust the dials and antennae of his marvelous etheric
vibration emitter-receiver array and assured us that she was indeed nearby.
Subsequently, we managed to capture her after a seemingly endless
procession of failed efforts to shadow her. Please allow me to introduce
some of the data we compiled during the detainment procedure and the following
lab tests, though our studies were unfortunately cut short by the escape
of our test subject.
The mechanics of any power possessed by
characters in a roleplaying game will
inevitably affect the story as well as the rules. One of the
most common magical abilities in gaming
is invisibility, and it is also
one of the most abused and most often
argued. The vampiric discipline of Obfuscate allows the Kindred to
play tricks upon the minds of their foes and prey, letting them seem to
disappear at will or even to appear as someone else. As in all systems,
the mechanics of how the Discipline works will control the results of an
infinite variety of scenarios.
There seem to be contradictory elements
to White Wolf's own notes on how to handle the discipline. Obfuscate
is described as being the ability to disguise or hide from another by affecting
their mind. It is noted in the core rules book that it is ineffective
against surveillance
devices. This makes sense as the
illusion of invisibility is created by the mind and is not an actual physical
effect. Yet in another source, the Nosferatu Clanbook, a Nosferatu
vampire is described shaping his Mask of a Thousand Faces in front of a
mirror. This implies the ability has rather advanced effects upon
the physical world, or that it can fool someone even if they are viewing
the vampire indirectly through mirrors or the like. There is also
the related discussion of the weakness of the Lasombra vampires.
Their forms do not appear in mirrors or on cameras. While this is
not Obfuscate, it would seem to have a bearing on the discipline nonetheless.
The essential question for me became to
determine what happens when the kindred using Obfuscate is being observed
by a human using some means other than direct line of sight. Does a person
looking into a mirror see the monstrous being masquerading as his wife?
If one looked to the vampire's legendary fear of mirrors, one might believe
so. Perhaps the knowledge that their very mystical powers could be circumvented
by their reflection being cast upon the glass caused them to be apprehensive
of the presence of the mirrors. Surely the ownership of knowledge of the
Obfuscate discipline was more common than the Lasombra clan who is often
credited with the origin of this folklore. What if the vampire were viewed
with one of those surveillance devices that specifically are noted as piercing
the discipline? Might not a human being looking through the lens of a camera
notice the kindred? What if he were viewed with a low light set, which
electronically processes the images it shows?
Of course, in each of these cases, we know
what happens in reality, for Obfuscate is but a trick of the mind. It cannot
alter the physical dynamics directly. The vampire casts his image upon
the mirror. The kindred's image appears upon the film or video in the camera.
The lens of the low light set shows a humanoid shape where the human eye
should see one. But Obfuscate is a trick of the mind. In these cases, could
it still convince the victim's subconscious that what they saw was not
there, that they did not in fact see it?
In my efforts to puzzle out how to control
this very powerful discipline, I asked Rob Hatch at White Wolf a few questions.
He stated that someone standing in front of a mirror with an invisible
vampire (using Obfuscate) standing behind her will not be able to see the
vampire. Rob also noted that a person looking through the lens of a hand-held
video camera, which actually electronically processes the image, would
still not see an invisible vampire because the visual information
is still processed through the mind. A person viewing a vampire through
a camera's viewfinder will be unable to see the vampire. Rob did say, however,
that , when the tape was rewound and played, the vampire would be clearly
visible. When I asked about a person wearing low light goggles, which also
electronically enhance the image, he again responded that the invisible
vampire would remain unseen. My final statement from Rob was that individuals
under the effect of the fifth level of Obfuscate can see each other.
Of course every answer I received merely
left me with even more questions. If one were in an airplane 15,000 feet
in the air and viewed the vampire with a telescope would he be visible?
How about from space, or even from a ground receiving base, using a satellite?
What if you were the security guard behind a bank of monitors at a bank,
and had no line of sight whatsoever except through your surveillance cameras.
It is obvious that if a surveillance device can pick up the kindred that
there must be some point at which a human being is viewing a kindred indirectly
enough to be immune to the trick of the mind involved.
It would seem logical that Obfuscate is
at least partially regulated by proximity and in some way, no matter how
minutely, by line of sight. You, as storyteller, will have to determine
how far away, or how indirectly, the vision must be for the trick of the
mind to be unsuccessful. It is my recommendation that in cases where the
range of sight far exceeds human possible viewing distance, and/or in cases
where the detection is one hundred percent artificial, that Obfuscate not
always work correctly. An example of the former would be viewing a vampire
with a telescopic lens from a few miles away. An example of the latter
would be a security guard utilizing only a bank of camera monitors, and
incapable of forming any line of sight to the electronically viewed area.
For those of you familiar with Mage the Ascension simply think of this
as the reality of the Technocracy influencing the operation of mundane'
reactions to magic. This is supported somewhat by the mention that
those who are not so fixed in their views of reality may see through the
Obfuscate. As belief affects what you see, and the Technocracy has convinced
us that certain objects allow us to see better or in unusual fashions,
it is possible for perceptions to be somewhat altered.
This really does not serve to limit Obfuscate
in any real manner however, especially if you choose to ignore these examples.
There remains only the examination of what the bare bones rules weaknesses
of the Discipline are. Of course the rules mention the very confusing unreliability
when confronted by surveillance devices. They also mention that those who
are insane or childlike may be immune. To determine further weakness, you
pretty much have to carefully check each level of power for problems, advantages
and unreliability.
Level One Obfuscate is obvious in its weakness,
as one simply cannot hide unless they can position some barrier, however
slight, between themselves and their prey. What is perhaps more important
to note about the level one power, Cloak of Shadows, is its strength. The
true advantage of the Cloak is that it allows automatic concealment if
the conditions are fulfilled. No dice rolling means no chance to screw
up, and means no resistance or target number modifiers.
Level two Obfuscate is known as Unseen
Presence and allows you to become invisible to those around you. It is
very limited in use, however. Specifically mentioned is the fact that if
someone is given cause to look for you, especially via speaking or violent
action, that you must roll to remain unseen. This roll is a Wits+Stealth
roll and, as it requires at least three successes, can be quite easily
failed at the most inopportune times. The target number is not specifically
mentioned, but this usually means that it will be six. There are a number
of modifiers which could affect this difficulty, and I have listed them
below the Discipline breakdown. One thing worth noting, because
people often forget, is that in the wilderness or rural settings you are
limited in Stealth to your Survival skill maximum. As the clans most skilled
in Obfuscate are usually not particularly fond of the great outdoors, this
will probably be a major hindrance in any wilderness appearance of the
discipline.
Level three Obfuscate, Mask of the Thousand
Faces, provides the ability to appear as other people. This makes it more
challenging and infinitely more capable of causing great chaos
than mere invisibility. Again, however, the ability requires a roll to
succeed and this roll could most likely be a modified roll. Furthermore,
it takes at least three successes to appear essentially the way you want
to look to others. At one success you have so little change in appearance
that people could still pick you out of a lineup and two is only described
as "somewhat different." It also seems worth mentioning that at
this level one is only capable of appearing as people, not animals or aliens
or whatnot.
Level four Obfuscate, Vanish from Mind's
Eye, is basically the same as level two, but more powerful. A kindred
utilizing this power can remain invisible even if others know he is there.
Additionally, he can actually cause others to forget his presence completely.
There are however a few complications which can be grabbed by the mischievous
storyteller. The target number is listed as being Wits+Alertness, and this
automatically implies without a doubt that some people could be able to
see you while others could not. You are unlikely to really want to roll
once per viewer, and thus will probably prefer to use one roll, comparing
the target numbers quickly for all viewers present. But, unless you are
really into ridiculous amounts of paperwork, you don't want to have to
record these numbers. Therefore, if the kindred moves around a lot, he
is likely to run into more potential seekers, and each time he meets another
group or individual you might need to roll again. This is, of course, the
type of thing you ignore when it will kill the story, but really crack
down and enforce when getting detected will help the story. Also, note
that level four is ineffective unless you roll at least three successes.
Presumably, it would remain ineffective unless you had at least three successes
even if the victim had a one or two willpower.
Level five, Cloak the Gathering, simply
duplicates the above four powers for a group. The only things that really
need noting are the facts that if you mess up, as the originator of the
power, the entire effect goes down, and the reiteration that it can only
help one extra person per point of your Stealth.
It has thus been stated that the presence
of artificial sensory devices or mirrors does not automatically render
Obfuscate ineffective. It is logical that they should have some effect
however. An alternative is for them to make the use of Obfuscate more difficult,
with various technologies or situations reducing the efficacy of the Discipline.
Certainly anything that might make any applicable skill more difficult
could affect the Obfuscate roll. The following are examples and suggested
modifiers for different problems confronting the Kindred seeking to hide
or mask herself:
Obstacle |
Modifier to Difficulty/Result |
Kindred reflected in mirror |
+1 per mirror/+3 maximum |
Viewed with video camera |
+1/+2 if viewer has other eye closed |
Viewed with lowlight goggles |
+2 as image is electronic |
Viewed entirely with remote cameras only |
Usually detection is automatic, Storyteller may rule +3 in doubt |
Viewed with telescopic lens |
+1/+2 if lowlight or infrared |
Image differs from shadow (Lv3) |
+1 if difference is very great |
Bright light (Levels 2 and 4) |
+1 to +3 depends on brightness |
Encumbered |
+1 |
Dressed extremely brightly |
+1 difficulty to hiding/dark Masks |
These are only a few of the possible
ways that it could be more difficult for a Kindred to Obfuscate in order
to hide or appear as someone else. It is not suggested that these modifiers
add together; you really should generally use the highest modifier. If
you must add a number of modifiers together, you are really telling the
Kindred player that you want him to fail, and you might consider just ruling
the attempt unsuccessful. It should further be noted that sometimes things
might make it easier for a kindred to use his powers. If you are trying
to use of Mask of the Thousand Faces to look like your very similar featured
brother, you are likely to get a target number that is much lower than
normal. Often, the storyteller should consider having the powers work with
no roll in cases involving completely ordinary people with only average
resistance. If you examine the resultant difficulty of affecting such people,
you will find that they are easy prey after all.
Argh, what are you doing here? Have
you been watching long. . . I mean get back in your cage! Now! No, please,
we were only curious. Please, let me go. . .
All Material is ©
Conrad Hubbard.
References to products created
by White Wolf or other
companies are not challenges to
their copyrights
Conrad Hubbard, Editor
Email Conrad Hubbard
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